In 50 Cent: Blood in the Sand, rapper Curtis Jackson (aka ‘50 Cent’) was to be paid for an African concert with a diamond encrusted skull. The skull was stolen. 50 Cent and his G-unit side-kick become a two man army, rampaging through Africa killing anyone that stands between them and their skull.
This game can be aptly described as a shooter with training wheels meets Lego star wars. If there was any game worthy of a zero punctuation lampoon, this one is it!
I knew going in that this was going to be a poor game. I tried it, nonetheless, because someone on the Listen Up podcast mentioned that the game was a lot better than it was given credit for. While I agree that it was better than expected (I expected a 1.5 out of 5) I certainly cannot recommend it beyond a $5 rental.
After playing through on ‘normal’ I was set to give this game a 2 out of 5. However, my score was bumped up to 2.5 after playing it through on hard and playing online co-op.
The game is ridiculously easy on both normal and hard. It does get a bit (and I mean just a ‘bit’) more challenging towards the end of the game but only on hard mode. Having leveled-up all my weapons, taunts and counter kills (lame melee attacks) before playing co-op, I admit that I had some fun running and gunning through the game, co-operatively with strangers over Xbox-live, with super-pimped out weapons and characters cussing up a storm.