Video Game-induced Nausea, Dizziness and Headaches
Categories: health • video games
Tags: camera • dizziness • dizzy • inversion • nausea • video games
In the early days of console gaming, about 25% (maybe more) of games made me nauseous, dizzy or gave me headaches to the point where I couldn’t play them. A prime example was Deus Ex: Invisible War. I enjoyed the game and wanted to continue playing it. But I couldn’t play for more than 15 minutes without becoming dizzy and nauseous. Ultimately, I had to abandon the game.
[Nov 8, 2008 Update: In an attempt to isolate exactly what the ‘X-Factor is that makes me dizzy/nauseous, I updated this post to add a list of games that have made me nauseous.]
In the current (Xbox 360/PS3) console generation, the percentage of games that are unplayable due to nausea, headaches or dizziness has dropped dramatically to, perhaps, 5 to 10%.
For example, I couldn’t play the otherwise enjoyable Laura Croft: Tomb Raider Legend for more than 15 minutes without feeling ill.
Below, I identify three factors that cause me dizziness, headaches and nausea when playing video games. I’d be interested in your thoughts – especially with respect to what might be behind the X-Factor discussed below.
Silent Hill Homecoming is Unplayble – No Y-Axis Inversion
Categories: reviews • video games
Tags: inversion • nausea • quick time • silent hill
Reviews: Metacritic 73%| Game Rankings 77%
Reference: Achievements|
Walkthrus: WikiCheats | GameFAQ | Mahalo
Developers: Konami | Double Helix Games
Genre: survivor – horror
Status: Abandoned after escaping hospital
As explained in my “Video Game-induced Nausea, Dizziness and Headaches” post, I had to abandon Silent Hill Homecoming due to nausea caused by the inability to invert the Y-axis.
It came as a shock to me that, while there is an option to invert the Y-axis when shooting, Silent Hill Homecoming does not give you the player the option to invert the Y-axis when walking around, fighting or doing anything else in the game. This is extremely rare in modern video games.
A quick Google search to see if there is a patch, cheat code or some other way to rectify the situation yields posts like this one and flame wars like this one. It seems that Konami is aware of the issue and just doesn’t care. No patch is available and none is in the works. It’s truly bizarre that Konami does not provide an across-the-board option to invert the Y-axis in a major title such as Silent Hill. This is a standard option in virtually every console game that comes out these days.
The upshot for me - the game was unplayable. I tried. I killed some nurses and critters, got a couple achievements and made it out of the hospital. But 25 minutes of playing without inversion made me too dizzy and nauseous to continue. FYI, the game also suffers from reliance on quick time events – which I detest.
Thank goodness this was a rental. Back it goes.
Mercenaries 2: World in Flames – Abandoned Due to Nausea
Categories: reviews • video games
Tags: mercenaries • nausea • pandemic • pi
Reviews: Metacritic 73%| Game Rankings 72% | zero punctuation
Reference: Achievements|
Walkthrus: Mahalo | WikiCheats | GameFAQ
Developers: Pandemic Studios | Pi Studios
Genre: Third person shooter
Status: Abandoned after first level
As a shooter fan, I was looking forward to Mercenaries 2: World in Flames. Unfortunately, I had to abandon it after the first level due to nausea.
Mercenaries 2: World in Flames was fun – as far as I got. Nothing spectacular, but some good old-fashioned sand-boxy, shooter fun.
I unintentionally ended up playing the hottie female character, Jennifer Mui, pictured to the right. I’m not sure how that happened because I didn’t necessarily intend to pick her. But she was fun to play nonetheless
The weapons were fun, the controls were responsive, the vehicles were enjoyable. I liked the tracer-bullet effects (would like to see that in more shooters). The sounds were realistic. The collecting cash bit was a bit cheeky. It looked like it was going to be a fun romp.
But, within minutes of starting, that old-familiar dizziness, headachy feeling that, in me, leads to nausea, reared its ugly head, forcing me to stop playing an otherwise enjoyable game.
It’s been awhile since nausea (in this case for the x-factor reason) forced me to stop playing a game. Having also been forced to also stop playing Silent Hill Homecoming due to nausea (caused for a different reason), I decided to write this “Video Game-induced Nausea, Dizziness and Headaches” post.
I hope those with stronger stomachs/heads enjoy Merc 2.
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