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	<title>Comments on: I Abandoned Metal Gear Solid 4 (for now)</title>
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	<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/</link>
	<description>friedman: always supply your comparative advantage</description>
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		<title>By: English Patient</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-3417</link>
		<dc:creator>English Patient</dc:creator>
		<pubDate>Sun, 19 Jul 2009 20:30:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-3417</guid>
		<description>Spot on dude - only the unemployed have time to burn replaying long sections of a game over and over again.  I hate games where you can&#039;t save progress after a difficult passage!  Why do they even make games like this!?</description>
		<content:encoded><![CDATA[<p>Spot on dude &#8211; only the unemployed have time to burn replaying long sections of a game over and over again.  I hate games where you can&#39;t save progress after a difficult passage!  Why do they even make games like this!?</p>
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		<title>By: Jarel Villarroya</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-160</link>
		<dc:creator>Jarel Villarroya</dc:creator>
		<pubDate>Fri, 04 Jul 2008 16:24:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-160</guid>
		<description>Lots of reads.
Non-lethal killing of bosses will unlock each of the bosses faces for FaceCamo.  So get those tranqs and stun grenades out.

You CAN get 100% camo if you unlock the stealth camo which is really just like MGS1, you&#039;re pretty much invisible, but soldiers can still hear you, you can still bump into them, and Gekko&#039;s will still take notice of you with their infrared beam.

Good call on the night vision, I wasn&#039;t really using it much earlier on in the game, I would just use the regular solid eye and wait for her to laugh and she would give away where she was on the map.  Once you got a general idea where she was you could see her tentacles mixed in and just hit her.

Anyway if you&#039;re at all into unlocking things then you&#039;ll keep at it, the best unlocks require extreme patience, and a lot of replaying.  Oh one other thing, there is one part in the game that is a little bit different near the end of the game depending on if you have a DualShock in use or not.</description>
		<content:encoded><![CDATA[<p>Lots of reads.<br />
Non-lethal killing of bosses will unlock each of the bosses faces for FaceCamo.  So get those tranqs and stun grenades out.</p>
<p>You CAN get 100% camo if you unlock the stealth camo which is really just like MGS1, you&#8217;re pretty much invisible, but soldiers can still hear you, you can still bump into them, and Gekko&#8217;s will still take notice of you with their infrared beam.</p>
<p>Good call on the night vision, I wasn&#8217;t really using it much earlier on in the game, I would just use the regular solid eye and wait for her to laugh and she would give away where she was on the map.  Once you got a general idea where she was you could see her tentacles mixed in and just hit her.</p>
<p>Anyway if you&#8217;re at all into unlocking things then you&#8217;ll keep at it, the best unlocks require extreme patience, and a lot of replaying.  Oh one other thing, there is one part in the game that is a little bit different near the end of the game depending on if you have a DualShock in use or not.</p>
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		<title>By: Dale Dietrich</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-150</link>
		<dc:creator>Dale Dietrich</dc:creator>
		<pubDate>Fri, 27 Jun 2008 15:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-150</guid>
		<description>Cool ... you really do know your stuff! I never would have thought of turning on night vision to find Octopus lady. Clever!</description>
		<content:encoded><![CDATA[<p>Cool &#8230; you really do know your stuff! I never would have thought of turning on night vision to find Octopus lady. Clever!</p>
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		<title>By: Jason</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-149</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Fri, 27 Jun 2008 04:59:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-149</guid>
		<description>Yeah, it says the mask is too small, but I think they just said that so that you can&#039;t get 100% camo. Snake&#039;s hair sticks out of the back of it, so you could probably see that.
For Laughing Octopus, when she hides, you can find her by using the Solid Eye Night Vision. Just run around, and she will be a big white spot. There are quite clever places, like on a painting of a woman, or in the model of the human muscles.
If you go into &quot;Mission Briefing&quot; from the main menu and watch them again, I&#039;m pretty sure you can still collect stuff. It will ask you to load a saved game, and you can view any briefings you have already seen. At the end, it will ask if you want to save, so I&#039;m pretty sure you can go back and get items.</description>
		<content:encoded><![CDATA[<p>Yeah, it says the mask is too small, but I think they just said that so that you can&#8217;t get 100% camo. Snake&#8217;s hair sticks out of the back of it, so you could probably see that.<br />
For Laughing Octopus, when she hides, you can find her by using the Solid Eye Night Vision. Just run around, and she will be a big white spot. There are quite clever places, like on a painting of a woman, or in the model of the human muscles.<br />
If you go into &#8220;Mission Briefing&#8221; from the main menu and watch them again, I&#8217;m pretty sure you can still collect stuff. It will ask you to load a saved game, and you can view any briefings you have already seen. At the end, it will ask if you want to save, so I&#8217;m pretty sure you can go back and get items.</p>
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		<title>By: Dale Dietrich</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-148</link>
		<dc:creator>Dale Dietrich</dc:creator>
		<pubDate>Fri, 27 Jun 2008 04:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-148</guid>
		<description>Thanks again.  I&#039;ll check these out if I play again ... I remember getting the face mask after the laughing octapus but i thought it was too small or I had to get it fixed somehow before I could use it.

I knew I was supposed to be able to move about the cabin in briefings but never figured it out. So thanks for that....

I really liked the laughing Octopus part - very original - even though I didn&#039;t know what to do for most of it other than wait for her to come back repeatedly and shoot her over and over until she was dead.

Can you go back to watch old briefings and get stuff from them for where you are in the game now. Or can you only get them the first time you go through the briefing?</description>
		<content:encoded><![CDATA[<p>Thanks again.  I&#8217;ll check these out if I play again &#8230; I remember getting the face mask after the laughing octapus but i thought it was too small or I had to get it fixed somehow before I could use it.</p>
<p>I knew I was supposed to be able to move about the cabin in briefings but never figured it out. So thanks for that&#8230;.</p>
<p>I really liked the laughing Octopus part &#8211; very original &#8211; even though I didn&#8217;t know what to do for most of it other than wait for her to come back repeatedly and shoot her over and over until she was dead.</p>
<p>Can you go back to watch old briefings and get stuff from them for where you are in the game now. Or can you only get them the first time you go through the briefing?</p>
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		<title>By: Jason</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-147</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Fri, 27 Jun 2008 02:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-147</guid>
		<description>You can do many different things during the briefings. First, and most obviously, you can just watch it. But, you can also move around using the Metal Gear MKII, or just look through a wall mounted camera (which is quite boring).  During the briefing, usually there will one big screen to the left, a couple of smaller screens to the right, a scrolling bar a bit below the middle, and just blank below that. If you press select, icons will come up and tell you diffent things, but I&#039;ll explain them, as it&#039;s kind of hard to figure out.
- Press L2 and the screen on the left hand side will become full screen, so the others will disappear. Press L2 while in full screen mode to go back to split screen.
- Press triangle to switch between the little screen in the top right, and the big screen. (From there, you can go into full screen for that screen too.)
- As I said, there is a camera, or the MKII in the top right screen. I think the camera is the default. Pressing square will swap between the MKII and the camera.
To use the MKII (which lets you move around the plane and get items):
- From the default split screen, press square, then triangle. The bigger screen should now have some picture (depending where it starts.) To be sure it&#039;s the MKII, it should have a circle in the middle of the screen, and a vertical and horizontal line connecting to the circle, and a few bits of writing.
Controls for the MKII:
-Left stick: move
-Right stick: look around
-Up and down arrows: move the camera on the MKII up and down. (Therefore making you see things that are higher up)
-R1: Whip something with your wire thing. (This will not hurt people)
You can move around, and there will be plenty of items around. There is one battery in every briefing, so you can get a max of 6. (Including the one you start with)
Some other interesting things you can do:
-Go up stairs by running into the stairs for a bit. Sunny will be doing different things. Sometimes she plays the PSP for example.
- Upstairs, there is a radio on the table. If you hit it (by pressing R1) it will turn on. There are about 5 different songs.
- When Campbell is on the big screen TV, look on the table in front of it. There should be a remote. Press R1 to hit it, and the channel will change to a girl in a bikini. Hit R1 again to change it back.
- You can get masks to wear in game by ramming into people. For example, run into Otacon to get a mask of him. To wear these, go into &quot;Camouflage&quot; from the start menu, go to &quot;Face&quot; and select the mask you want.
Notes:
- Sometimes, there is an important thing happening in the briefing. That important thing will go full screen, and you can&#039;t control the MKII during it.
- You can&#039;t move around the MKII during mission briefing 5. 

And a tip i just thought of, totally unrelated to briefings; after you beat Laughing Octopus,  go to &quot;Camouflage&quot; and &quot;Face&quot;. There will be a mask called &quot;FaceCamo&quot;. This works the same way as Octocame, but on your head. It helps a lot. If you&#039;re lying still under shade, you can get 99% camo!

If you have any other questions, just ask :)</description>
		<content:encoded><![CDATA[<p>You can do many different things during the briefings. First, and most obviously, you can just watch it. But, you can also move around using the Metal Gear MKII, or just look through a wall mounted camera (which is quite boring).  During the briefing, usually there will one big screen to the left, a couple of smaller screens to the right, a scrolling bar a bit below the middle, and just blank below that. If you press select, icons will come up and tell you diffent things, but I&#8217;ll explain them, as it&#8217;s kind of hard to figure out.<br />
- Press L2 and the screen on the left hand side will become full screen, so the others will disappear. Press L2 while in full screen mode to go back to split screen.<br />
- Press triangle to switch between the little screen in the top right, and the big screen. (From there, you can go into full screen for that screen too.)<br />
- As I said, there is a camera, or the MKII in the top right screen. I think the camera is the default. Pressing square will swap between the MKII and the camera.<br />
To use the MKII (which lets you move around the plane and get items):<br />
- From the default split screen, press square, then triangle. The bigger screen should now have some picture (depending where it starts.) To be sure it&#8217;s the MKII, it should have a circle in the middle of the screen, and a vertical and horizontal line connecting to the circle, and a few bits of writing.<br />
Controls for the MKII:<br />
-Left stick: move<br />
-Right stick: look around<br />
-Up and down arrows: move the camera on the MKII up and down. (Therefore making you see things that are higher up)<br />
-R1: Whip something with your wire thing. (This will not hurt people)<br />
You can move around, and there will be plenty of items around. There is one battery in every briefing, so you can get a max of 6. (Including the one you start with)<br />
Some other interesting things you can do:<br />
-Go up stairs by running into the stairs for a bit. Sunny will be doing different things. Sometimes she plays the PSP for example.<br />
- Upstairs, there is a radio on the table. If you hit it (by pressing R1) it will turn on. There are about 5 different songs.<br />
- When Campbell is on the big screen TV, look on the table in front of it. There should be a remote. Press R1 to hit it, and the channel will change to a girl in a bikini. Hit R1 again to change it back.<br />
- You can get masks to wear in game by ramming into people. For example, run into Otacon to get a mask of him. To wear these, go into &#8220;Camouflage&#8221; from the start menu, go to &#8220;Face&#8221; and select the mask you want.<br />
Notes:<br />
- Sometimes, there is an important thing happening in the briefing. That important thing will go full screen, and you can&#8217;t control the MKII during it.<br />
- You can&#8217;t move around the MKII during mission briefing 5. </p>
<p>And a tip i just thought of, totally unrelated to briefings; after you beat Laughing Octopus,  go to &#8220;Camouflage&#8221; and &#8220;Face&#8221;. There will be a mask called &#8220;FaceCamo&#8221;. This works the same way as Octocame, but on your head. It helps a lot. If you&#8217;re lying still under shade, you can get 99% camo!</p>
<p>If you have any other questions, just ask <img src='http://www.daleisphere.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Dale Dietrich</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-146</link>
		<dc:creator>Dale Dietrich</dc:creator>
		<pubDate>Thu, 26 Jun 2008 16:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-146</guid>
		<description>Thanks so much Jason! That was all very helpful. 

I never did figure out how to hold someone up. I tried a few times and it never worked. I even tried in the simulator but still couldn&#039;t get it. 

If I try to play this again I&#039;ll definitely try to acquire that skill if it yields rations.

You mention getting batteries during briefings. I noticed in one briefing that I could move the camera around but I never knew you could acquire items during a briefing. How do you do that?

I was, over time, able to identify PMCs from militia. I didn&#039;t know that colours related to emotions. That will be helpful. Also, at the beginning the militia&#039;s names were orange too. But maybe because they were not yet my friends. I noticed their names changed to blue and green sometimes.  But then I also noticed PMCs having blue and green names but I was never their friends. But, as I said, I figured out how to tell them apart by zooming in with the Solid eye and I got to know their uniforms over time. So at least I solved that early issue.

I&#039;m starting to think I will rent it again once Wimbledon&#039;s over. I would like to see how it turns out.</description>
		<content:encoded><![CDATA[<p>Thanks so much Jason! That was all very helpful. </p>
<p>I never did figure out how to hold someone up. I tried a few times and it never worked. I even tried in the simulator but still couldn&#8217;t get it. </p>
<p>If I try to play this again I&#8217;ll definitely try to acquire that skill if it yields rations.</p>
<p>You mention getting batteries during briefings. I noticed in one briefing that I could move the camera around but I never knew you could acquire items during a briefing. How do you do that?</p>
<p>I was, over time, able to identify PMCs from militia. I didn&#8217;t know that colours related to emotions. That will be helpful. Also, at the beginning the militia&#8217;s names were orange too. But maybe because they were not yet my friends. I noticed their names changed to blue and green sometimes.  But then I also noticed PMCs having blue and green names but I was never their friends. But, as I said, I figured out how to tell them apart by zooming in with the Solid eye and I got to know their uniforms over time. So at least I solved that early issue.</p>
<p>I&#8217;m starting to think I will rent it again once Wimbledon&#8217;s over. I would like to see how it turns out.</p>
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		<title>By: Jason</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-145</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Thu, 26 Jun 2008 12:35:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-145</guid>
		<description>This is a reply to all your articles:
-If you&#039;re playing stealthy, and you need rations etc. you should try holding up someone. Go behind them and hold L1 at them. They will put their arms out. Now you can press triangle and Snake will pat them down. When a ! appears at the bottom of the screen, press triangle to take the item Snake is holding. It is pretty hard, but you get used to it and there is normally a ration or two.
-You can lie to even stand still for a while, and Snake&#039;s health will increase slowly (if his Phyche is high).
-Since you haven&#039;t played the first games, you wouldn&#039;t know, but  you say that &quot;Any normal human could jump on&quot;. Snake is a clone. His body is rapidly degenerating because his cells are old than he actually is. He has the body of a 70 year old, plus he has to carry kilos upon kilos of weapons and items. He is wearing a muscle suit though, so he probably could jump.
-You can tell the difference between PMC and Militia after a while by looking at them, as you will eventually notice the differences. The best way is to equip the Solid Eye. The icon to the side means their emotions (rage, fear, and two others that I don&#039;t remember). What group they are with is said up the top of the information. &quot;Praying Mantis&quot;, &quot;Pieurve Armenant&quot; &quot;Raven&quot;(I think) and &quot;Werewolf&quot; are the PMCs, and there will be &quot;Militia&quot;, &quot;Rebel&quot;  and&quot; Resistance&quot; that can be your allies. The PMC&#039;s names should always be red, as they are enemies. Militia will start off orange (neutral). If they are enemies, they will also be red. If they become your allies, the name will be blue. You should have the Solid Eye equipped a lot. You can find extra batteries in the Nomad with the MKII during the mission briefings.
-The checkpoint distance gets smaller as you progress through the game, but that&#039;s because:
-there are longer cutscenes, more often. The first two acts are the longest. Then the others are significantly shorter.</description>
		<content:encoded><![CDATA[<p>This is a reply to all your articles:<br />
-If you&#8217;re playing stealthy, and you need rations etc. you should try holding up someone. Go behind them and hold L1 at them. They will put their arms out. Now you can press triangle and Snake will pat them down. When a ! appears at the bottom of the screen, press triangle to take the item Snake is holding. It is pretty hard, but you get used to it and there is normally a ration or two.<br />
-You can lie to even stand still for a while, and Snake&#8217;s health will increase slowly (if his Phyche is high).<br />
-Since you haven&#8217;t played the first games, you wouldn&#8217;t know, but  you say that &#8220;Any normal human could jump on&#8221;. Snake is a clone. His body is rapidly degenerating because his cells are old than he actually is. He has the body of a 70 year old, plus he has to carry kilos upon kilos of weapons and items. He is wearing a muscle suit though, so he probably could jump.<br />
-You can tell the difference between PMC and Militia after a while by looking at them, as you will eventually notice the differences. The best way is to equip the Solid Eye. The icon to the side means their emotions (rage, fear, and two others that I don&#8217;t remember). What group they are with is said up the top of the information. &#8220;Praying Mantis&#8221;, &#8220;Pieurve Armenant&#8221; &#8220;Raven&#8221;(I think) and &#8220;Werewolf&#8221; are the PMCs, and there will be &#8220;Militia&#8221;, &#8220;Rebel&#8221;  and&#8221; Resistance&#8221; that can be your allies. The PMC&#8217;s names should always be red, as they are enemies. Militia will start off orange (neutral). If they are enemies, they will also be red. If they become your allies, the name will be blue. You should have the Solid Eye equipped a lot. You can find extra batteries in the Nomad with the MKII during the mission briefings.<br />
-The checkpoint distance gets smaller as you progress through the game, but that&#8217;s because:<br />
-there are longer cutscenes, more often. The first two acts are the longest. Then the others are significantly shorter.</p>
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		<title>By: Dale Dietrich</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-144</link>
		<dc:creator>Dale Dietrich</dc:creator>
		<pubDate>Wed, 25 Jun 2008 21:49:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-144</guid>
		<description>Ninja, I gather you haven&#039;t read the prior diaries linked into this post. Indeed, I did read the manual and I did do everything you suggested. And yes, I know I can go back.

I acknowledged in the post that just before the laughing Octopus, I did go a guns-a-blazing because I got tired of replaying. I admit, I broke my own rule and that made it worse. Indeed, I got all my noodles and rations from scrupulous inspection of the environment. I had 8 rations to spare before the guns-a-blazing part.

And, you bet, I shook down every dead body I could find (a lame mechanic). That&#039;s where I got most of my noodles/rations etc.

Immediately after the laughing Octopus you can backtrack about 20 feet and pick up noodles there. I only recall finding one health pack after that point as I was killed over and over again - for silly reasons. I don&#039;t even know why I was suddenly being beseiged by guys from everywhere. It happened several times. I must have tripped something that I didn&#039;t notice.  But by that point I was more than frustrated with the check point issue I had pretty much given up trying to play properly and just wanted to advance.

And, indeed, the rebels were always my friends.

...Dale</description>
		<content:encoded><![CDATA[<p>Ninja, I gather you haven&#8217;t read the prior diaries linked into this post. Indeed, I did read the manual and I did do everything you suggested. And yes, I know I can go back.</p>
<p>I acknowledged in the post that just before the laughing Octopus, I did go a guns-a-blazing because I got tired of replaying. I admit, I broke my own rule and that made it worse. Indeed, I got all my noodles and rations from scrupulous inspection of the environment. I had 8 rations to spare before the guns-a-blazing part.</p>
<p>And, you bet, I shook down every dead body I could find (a lame mechanic). That&#8217;s where I got most of my noodles/rations etc.</p>
<p>Immediately after the laughing Octopus you can backtrack about 20 feet and pick up noodles there. I only recall finding one health pack after that point as I was killed over and over again &#8211; for silly reasons. I don&#8217;t even know why I was suddenly being beseiged by guys from everywhere. It happened several times. I must have tripped something that I didn&#8217;t notice.  But by that point I was more than frustrated with the check point issue I had pretty much given up trying to play properly and just wanted to advance.</p>
<p>And, indeed, the rebels were always my friends.</p>
<p>&#8230;Dale</p>
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		<title>By: Nynja</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-143</link>
		<dc:creator>Nynja</dc:creator>
		<pubDate>Wed, 25 Jun 2008 14:15:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-143</guid>
		<description>Sounds like the game&#039;s default difficulty setting was too hard for you. You should try the easier levels. If you were to make use of exploring, you would find many more rations, noodles, and regain. Have you tried holding people up or searching dead bodies?

Also, did you know that just because you &#039;zone&#039; from one area to another that does not mean you cannot return? Sounds like you played the game with guns blazing. Did you know that if you were to attack PMCs &amp; Rebels, the game becomes that much harder? Ideally you would want to use stealth but if you help the Rebels by attacking PMCs only, they will not attack you and offer you items, such as RATIONS...

Did you even read the manual?

****GTA4 is the perfect example of repeated same &#039;ol same &#039;ol. Nothing new or innovative to recapture my interest in the series. Controls are still dated... why do you have to hold a button to run or tap to sprint? It makes for lousy gun fights. How many times have you moved from cover to cover only to get up and walk while being shot at. The cover system is sloppy.</description>
		<content:encoded><![CDATA[<p>Sounds like the game&#8217;s default difficulty setting was too hard for you. You should try the easier levels. If you were to make use of exploring, you would find many more rations, noodles, and regain. Have you tried holding people up or searching dead bodies?</p>
<p>Also, did you know that just because you &#8216;zone&#8217; from one area to another that does not mean you cannot return? Sounds like you played the game with guns blazing. Did you know that if you were to attack PMCs &amp; Rebels, the game becomes that much harder? Ideally you would want to use stealth but if you help the Rebels by attacking PMCs only, they will not attack you and offer you items, such as RATIONS&#8230;</p>
<p>Did you even read the manual?</p>
<p>****GTA4 is the perfect example of repeated same &#8216;ol same &#8216;ol. Nothing new or innovative to recapture my interest in the series. Controls are still dated&#8230; why do you have to hold a button to run or tap to sprint? It makes for lousy gun fights. How many times have you moved from cover to cover only to get up and walk while being shot at. The cover system is sloppy.</p>
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		<title>By: Steve</title>
		<link>http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/comment-page-1/#comment-140</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Wed, 25 Jun 2008 14:00:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.daleisphere.com/i-abandoned-metal-gear-solid-4-for-now/#comment-140</guid>
		<description>I even found version 1 on PS to have too many cut scenes. By the sound of it indulgent is an understatement on version 4. GTA on the other hand is perfect in this respect.</description>
		<content:encoded><![CDATA[<p>I even found version 1 on PS to have too many cut scenes. By the sound of it indulgent is an understatement on version 4. GTA on the other hand is perfect in this respect.</p>
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